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Source code error correction after decompilation. (client)

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Source code error correction after decompilation.  (client) Empty Source code error correction after decompilation. (client)

Post  Sage_pourpre Fri Oct 15, 2010 8:30 pm

Using a decompiler generate some errors in code.


Put your corrections in this thread so it will help others to correct theses errors
in the first place to be able to begin modding.


_______________________________________



Dw.java ( content : recipes )

Line Replace with


113 : String[] localObject1 = (String[])(String[])paramArrayOfObject[(i++)];
122 : String localObject1 = (String)paramArrayOfObject[(i++)];
131 : Character localObject2 = (Character)paramArrayOfObject[i];
132 : int n = 0;
141 : int[] localObject2 = new int[j * k];






Sage_pourpre

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Post  Searge Sun Oct 17, 2010 8:01 am

All fixes for the sourcecode are contained in this package.

Searge

Posts : 15
Join date : 2010-10-17

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Post  Sage_pourpre Sun Oct 17, 2010 11:55 am

Wow, just wow...


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Post  Searge Sun Oct 17, 2010 1:58 pm

This actually got me so far that I can now start the game in Eclipse and debug through the code as it runs

Searge

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